Media Log
Posted: 2025-08-08
Edited: 2025-08-09
Contents
I will log the media I enjoyed here. Things from the past will be added gradually. Fanworks will be listed beneath the work itself. No rating because I like them all; I won't log the things I hate (maybe for another post? LMAO I don't want to be more petty than I already am.)
Books
Captain Underpants series
- Date: Somewhere during early COVID.
Look pa, I actually bought these books! LOL that was before I knew to pirate stuff. It was e-books on Kindle too; I feel sorry for my dad's money.
Still, great books. Childish, but in a very intentional way that felt like the author is writing for his younger self.
Similarly, I've also enjoyed Dog Man and Cat Kid Comic Club. When I feel like it I'd probably expand those into their own sections.
John le Carré
- Date: I forgot when from but still reading.
GOAT, need I say more?
Read books:
- Call for the Dead
- A Murder of Quality
- The Spy Who Came in from the Cold
- The Looking Glass War
- A Small Town in Germany
- Tinker, Tailor, Soldier, Spy
- The Honourable Schoolboy
- Smiley's People
- The Little Drummer Girl
Reading: A Perfect Spy
Other espionage books?
My list is too messy ugh, I think maybe I should make a separate post or maybe only list the authors who wrote a whole bunch? Regardless it would probably be a good while before I'd actually finish all of le Carré's books…
Comics
Homestuck
- Date: From middle school to high school somewhere
Please don't be like me.
The Crow Strider AU
- Link: MSPFA
- Date: Can't remember
Probably the only MSPFA comic I actually finished?
Herding Cats
- Link: AO3
- Date: Can't remember
Ship them all. All the beta trolls. SHIP. THEM. ALL.
Games
Type Help
- Link: itch.io
- Date: 2025-08-08
Classic "we're trapped in a mansion because there's a storm outside and why are there fewer and fewer living people" mystery. Though it contains supernatural elements, the point of the game is to figure out how the supernatural elements work.
Henry Stickmin
- Link: Steam (collection)
- Date: A long, long time ago
Choose-your-own-adventure game where failing is even more fun than succeeding. I was playing those old Flash games on 4399 since elementary school. The Henry Stickmin Collection, released a lot later, was also great; though some routes in Completing the Mission weren't as fun and felt rushed. My favorite game is Fleeing the Complex, favorite route Presumed Dead, favorite track Complex Waltz.
What I loved about this game in terms of CYOA was that it doesn't feature useless choices like "go left or go right?" The closest example I can think of was in the Triple Threat route in Completing the Mission with "Henry's plan," "Ellie's plan," and "Charles's plan." But that is based on the fact that we already know enough about the characters at this point; and especially with Charles's great track record of coming up with perfect plans we can get a sense of what each character would do, so it wasn't a blind random choice.
Neither does it feature choices that changes an NPC's stats like their affection towards you or anything — like come on that's an RPG thing; what's it doing in my beloved CYOA?? I hate character stat management, let alone NPC stats.
Neither does it feature binary "do this or don't do this?" choices unless in branching points like whether to rescue Ellie in Fleeing the Complex, and even then both these choices lead to their own endings. Most of the choices is not what you want to do, but rather how do you do this thing you definitely want to do. With a clear goal in mind, you choose your method of achieving it, with one success and the rest being failures.
The outcome of each choice is clearly all well-thought out. Fail scenes are funny and I'd argue an even more important part of the game than the plot itself — which is really childish (the government hiring some random outlaw to take down in exchange for freedom a gangster group flying a giant aircraft in the country's airspace? They're flying in your airspace just get the military to blast them into smithereens already), though not as much considering the developer made most of them when he was really young IIRC.
So yeah, great game. This is the greatest plan~~