Categories: Lore, Superpowers
Magic
The most mystical superpower.
Haven't read the main Superpowers file yet?
I recommend reading that one first! Here it is!
Magic is stored in the blood, but people don't know that. That is, until Qibli out and started dripping tiny bits of it in vessels, allowing other people to use them. But even she is unable to give her magic completely to someone else and make them a magician.
See also: the Magic section in "Superpowers in Bauhinia"
Vessels
Magicians can choose to take their magic out of their body and into a vessel. Then, they can only use their magic if they're physically in contact with the vessel. The magic is still theirs, and still only they can use it. But while all other spells function the same, they cannot take the magic back out again unless the vessel is completely broken — for example, snapped in half. Slight chipping doesn't count.
Abilities
Magicians can do nearly anything they put their minds to, but it's severely limited. To learn new magical knowledge after you're born is considered impossible on one's own.
The only things super hardly confirmed that magicians can't do is bring dead things back to life (though Qibli still did that, to an extent), and magically manipulate other people's minds (e.g. to make them think things they normally wouldn't think about, change their opinions and worldview, etc.).
General abilities
Something most magicians can do is telekinesis and teleportation, as well as wave some magic beams around as a light source. Other than that, magicians usually have a predefined skillset from birth.
The titles you're going to see aren't like, in-universe or anything. I just think they're cool.
Appaloosa
The magician of epistemology
Knowledge itself is what Appaloosa specializes in, which was why she and she alone was able to create A Guide to Magic, a special book that can actually increase a magician's abilities.
Nebula
(Initially) The magician of order
Later a general magician with the help of Appaloosa's book.
Nebula needed control. Craved it, even. An orderly life. She could sort the books on a shelf with a snap, stuff like that. After reading A Guide to Magic, though, she learned a lot more spells.
Halcyon
The magician of charity
Since he was young, Halcyon had always wanted to help people. Even more so after he discovered that he was a magician. As such, his skillsets mostly include conjuring up food for the hungry, clothes for the cold, and things like that.
He is no longer eager to help people in need, but the skills stuck. (It was determined from birth anyways, so it's more likely that his skillset determined his formerly charitable personality.)
Note that his magic had nothing to do with having children. That was all him. He had all these kids without any magic.
Trinket
The magician of grandeur
Trinket's skillset, though strong, is quite useless. She specializes in making things pretty and fancy. She can turn a normal lightbulb into a disco ball, and shoot fireworks out of her wand of choice, a bracelet. She can probably turn the sky rainbow, though she never tried. The strength of her magic shows in her strong ability to levitate stuff and teleport herself, as well as the scale of the magnificence she can create. Which was why Nebula chose her for the next Arch-Magician: Trinket alone can put up a show for the whole world about the powers of magic in a non-harmful way.
Qibli
(Initially) The magician of pranking
Later a general magician with the help of Appaloosa's book.
Qibli's skillset, even more useless than Trinket's, mostly involved swapping words around in banners and misplacing her friends' textbooks in weird corners. That was before the read A Guide to Magic, though.